| Time | Tuesday May 13, 2025 |
| 11:15 – 12:45 | VR for gait and balance: assessment and treatment Cueing-assisted gamified augmented-reality gait-and-balance rehabilitation at home for people with Parkin-son’s disease: a pragmatic randomized controlled trial implemented in the clinical pathway, Melvyn Roerdink Assessing Post-Stroke Fall Risk Through Interaction with Virtual Reality-Based Exercises: A Retrospective Machine Learning Study, Roberto Llorens Feasibility of augmented reality HOLOBALANCE programme for balance training for stroke survivors., Kawthar Ajaj Early Detection of Postural Instability in Individuals with Diabetic Peripheral Neuropathy Using a Novel Smartphone Application, Shirin Hussain Dynamic virtual environments for gaze evaluation in vestibular rehabilitation of Persistent-Postural Perceptual Dizziness (3PD), Joyce Fung Adaptations Over Time to Decrease the Risk of Falling in Virtual Threatening Environments, Nooshin Seddighi Identifying fall-risk factors related to aging using a novel virtual-reality sensory integration in balance assessment, Geoffrey Wright |
| 16:30-18:00 | User experience and game design in VR Evaluating user experience of augmented reality-integrated instrumented crutches for gait rehabilitation, Marco Ghidelli Driving Powered VR Shoes: The Effects of Optical Flow Direction on User Experience during Walking in Virtual Reality, Katherine Poggensee Analysis of User Experience and Biomechanics in Stereoscopic and Monoscopic Projection Exergames, Anselmo Frizera Neto Interactive and Adaptive Mixed-Reality System for Enhancing Trunk Control Rehabilitation., Christoph Bauer Codesign and validation of a serious game application to train users of powered mobility devices on traffic rules, Philippe Archambault Gaitzilla: Investigating the Effects of Avatar Type and Proportions on Time Perception in VR, David Labbé |
| Time | Wednesday May 14, 2025 |
| 11:15 – 12:45 | Personnalization of VR Immersive vs. Non-Immersive Virtual Reality? Comparative Effectiveness in Upper limb Stroke Rehabilitation, Bruno Bonnechère Enhancing Exercise Intensity, Motivation, and Enjoyment for Persons with Parkinson Disease in a Virtual Cycling Environment (VCYCLE Competition), Judith Deutsch An Adaptive Difficulty Algorithm to Personalize Mixed Reality Pediatric Motor Rehabilitation, Tristan McCarty Designing Augmented Reality (AR) Exergames for People with Osteoporosis: Results from a Clinical Trial on Motion Sickness, Discomfort and Engagement, Eléa Thuilier |
| 16:30-18:00 | Telerehabilitation using VR The acceptance of a telerehabilitation portal among healthcare professionals after large-scale implementation in a regional clinic, Stephanie Jansen-Kosterink Transference of Learning from Virtual to Real-World Settings: A Study on Spatial Memory using an Ecologically-Valid Virtual Environment, Roberto Llorens Virtual Reality and Exergaming Tele-rehabilitation: A personalized approach in Post-Heart Surgery Patients, Daniele Bessone Quantitative Telehealth Platform for VR Yoga Therapy of Pediatric Chronic Pain, Alexander Kupin Development of a Virtual Reality Clinic to Enhance At-Home Care for Children with Rare Diseases, Sandeep Subramanian |
| Time | Thursday May 15, 2025 |
| 11:15 – 12:45 | VR for sensorimotor rehabilitation Temporal accuracy in movement reproduction: the role of proprioceptive augmented virtual reality, Marco Bove Holoreach – Therapists and patients perceptions of a mixed reality system designed to improve trunk control and upper extremity function, Christoph Bauer Do we perform upper-limb rehabilitation reaching tasks differently in augmented vs. virtual reality? Shachar Maidenbaum Dosage of an adjunctive rehabilitation intervention using an instrumented exerciser coupled with a 2D virtual environment, Houyar Djahanbakhsh Asli Modifying Task Difficulty with Augmented Sensory Feedback for Motor Training in Virtual Reality, Yu Shi Augmented Reality Platform for Hand and Upper Limb Rehabilitation, Alexander Kupin Post-stroke upper limb rehabilitation using virtual reality: Use of factors related to motor learning, Sandeep Subramanian |
| 16:30-18:00 | VR for cognitive and psychological rehabilitation Optimising Memory through Virtual Reality: A Pilot Study Focused on Associative and Relational Memory, Prince Ampofo Virtual Reality in Mental Health Support for Students – A Solution or an Overhyped Promise? Sebastian Rutkowski Cognitive Flexibility Training and Exposure Therapy in Virtual Environment for Patients with Obsessive Compulsive Disorder, Karolína Zuzánková Effects on attention and inhibitory control of an incremental gait training on a treadmill plus augmented virtual reality in patients with Parkinson’s disease: preliminary results from the VIRTREAD-PD randomized controlled trial, Francesca Cecchi, Cristina Polito |